About Me

I'm a graduate student at Carnegie Mellon University in the Entertainment Technology Center. I am a game developer interested in game design and graphics. I am also a full-stack Web developer who wishes to dig deeper into network and operating systems.

My background covers computer science and software engineering. I am now learning game design and game production to create more fantastic games!

In the summer of 2017, I interned in NetEase Games as a game client engineer for Operation Stormy Island. In my junior and senior years, I researched in screen composition for augmented reality applications and procedural city modeling in Digital ART Lab, Shanghai Jiao Tong University.

In my spare time, I usually write toy projects as a hobby. I enjoy implementing creative ideas and combine them with computer systems.